New World 1.0.3 Patch Notes: Server transfer is finally here

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New World Settlement Populated

Last Updated on: 20th October 2021, 03:55 pm

New World has become one of the most successful games of 2021, with it being the second biggest launch on Steam with over 700,000 concurrent players.

Despite the game facing many early server issues, it has maintained much of its popularity, with it still peaking at over 500,000 concurrent players each day.

Amazon has just released the 1.0.3 update, here is everything you need to know.

Free Items

Since the game was released last month, players have faced many server issues with queues times sometimes lasting multiple hours.

However, these seem to have been ironed out for the most part, we haven’t experienced a queue time since the 1.0.1 update.

To show their appreciation for players sticking with them during the server issues, Amazon is granting all players “The Stoic” in-game title. This title is meant to thank all those who, as the title description states, showed solid resolve in the face of epic wait times. The title will be automatically granted to your character, and can be equipped by navigating to the Character menu, selecting the “Bio” tab, and selecting “Change” in the title section of the screen. It may take up to a day for “The Stoic” title to appear in the list of available titles.

Players will also be able to claim the Waiting emote from the in-game store for free too. To claim the emote, navigate to the in-game store and select the “Emotes” tab, where you’ll find the “Waiting” emote available for free. Emotes are account bound, so you’ll only need to claim it once on your Steam account, even if you have two characters.

Server Transfer Is Here

To help with the high queue times, Amazon has finally enabled the server transfer tool for New World, which will allow players to move their character to a new server. This will also be a useful tool if your friends are playing on another server, now you can join them without creating a new character and starting the game again.

The tool will go live for the Southeast Asia region first, and if the developers find no issues with it then it will be enabled for the rest of the regions.

You can watch Amazon’s tutorial on how to transfer your character to a new server below.

READ MORE: New World: How to fix Lag Detected error

General Fixes

  • Implemented final pieces of the server transfer framework.
  • Added improvements to the World selection UI.
  • Added clearer messaging when a player is kicked due to going AFK or violating the EAC.
  • Added clearer messaging when stacked discounts are present, such as territory standing and faction discounts on property taxes.
  • Implemented back-end changes to help our team investigate concerns around the client performance in War.
  • Adjusted the respawn timer on Boatswain Ambrose and various other elite enemies throughout the world.
  • In The Depths, Players must now be in the arena to damage Thorpe.
  • An error message now appears when players attempt to buy their own items in the Trading Post.
  • Reverted a chest/loot change from update 1.0.2 that was causing too many refining reagents to roll from chests.
  • Adjusted the volume on the Amazon Games splash screen.
  • Armor is limited to 1 skill perk per piece.
  • Added general performance improvements for visual artifacts and graphics settings.
  • Dyes are now removed from items upon trade with a warning message present.
  • The Time to Declare War” timer now visually pauses to make it clear when an Invasion is imminent but not yet scheduled. Territory remains in a Conflict state after Invasions, and War can be declared.

Bug Fixes

General Bug Fixes

  • Fixed issues with the T4 and T5 azoth staffs— go close those high level portals!
  • Fixed an issue causing the abandoning event notification to persist.
  • Fixed a housing UI issue. The UI will now correctly shows that property taxes are subject to the full price of the home, and not impacted by the first time home buyer discount.
  • Fixed issues with early game spawning. The watchtower respawn point is replaced by the Settlement after it has been discovered. Players no longer incorrectly respawn at a Watchtower after selecting to respawn at a Settlement.
  • Fixed various localization issues throughout the game.
  • Fixed an issue where not all items for Town Projects were consumed when completing the mission.
  • Resolved login errors that prevented players from accessing their character.
  • Fixed an issue that caused Arena keys to not drop as intended.
  • Fixed an issue that caused the Runic Bear armor to not be appropriately dyed during Wars.
  • Fixed a pet placement issue. Pets placed in an otherwise empty house now remain in the home after the player logs out, instead of returning the pet to the player’s inventory.
  • AP Southeast servers now display the correct time zone in-game.
  • Fixed an issue that caused Company invites to persist after decline/accept.
  • Fixed an issue that caused Rajah spawns to stack forever – one big cat at a time, please!

Update: Our team was able to include a few other urgent fixes into this week’s update. The following issues have been fixed.

  • Fixed an issue that caused holding and dragging around the client while in windowed mode to constantly retrigger invincibility.
  • Fixed an issue that caused taxes to not go into the controlling company’s treasury.
  • Fixed an issue that caused penalty length for suspensions and bans to say “Over a year”.
  • Fixed issues with companies not receiving some territory taxes.

Additionally, we discovered that our fix for the issue with titles and achievements not always updating correctly will need some additional work, and we’ve removed it from the list. We’ll continue to work on a fix for this issue, and many more, to release in future updates.

READ MORE: New World achievements guide

Speculative Fixes

The fixes listed below are tentative fixes and mitigations. Our goal is to get these changes out and see if issues persist, so we can continue to work on them and address them in a future update if necessary.

  • Worked to fix an issue where Wars and Invasions kicked off earlier than scheduled.
  • Worked to fix an issue where not all settlement stations upgrade as intended when town projects are completed.
  • Players should no longer become stuck when entering or exiting an instance. If a player reconnects and their character is dead, the respawn screen is open with respawn options available. Players who are currently stuck need to contact customer support to have their character unstuck.